OK, I'll create a flag for enemies and a compatibility option, as I said before, I really think it's a bug fix for a problem in the original engine, I understand that not everyone will like this fix, so I'll add a compatibility option that will be enabled by default and create a flag that will override such compatibility option if activated on actors, this way everyone will be happy <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->.